![]() Instead, game designers relied on a 1986 F-19 model kit released by Testors. The file is available in a few seconds as …į-19 Stealth Fighter was developed before the public unveiling in 1988 of the F-117 Nighthawk attack aircraft – which the video game sought to represent – and MicroProse’s rendering of the jet bears little resemblance to the actual F-117, including its designation. For details about manual, see the info below. On this page you can download it for free. If you are looking for the instruction manual: Radio-controlled (RC) model REVELL 1-144 F19 STEALTH FIGHTER – you have come to the right place. Addeddate 20:23:16 Identifier F19-STEALTH-FIGHTER Identifier-ark ark:/13960/t4tj2zg4d Ocr ABBYY FineReader 11.0 Pages 26 Ppi ….It added three new scenarios, two from the earlier F-19 Stealth Fighter, North Cape and Central Europe and, of course, a completly new scenario based on the Persian Gulf War called Desert Storm plus night missions, improved sound support and new weapons. Note: In 1991, a scenario disk was released called "Operation Desert Storm". Overall, a solid arcade-oriented sim with a steep learning-curve, not very realistic but fun. ![]() Graphics are very nice for its time and there's even some in-game speech through the PC speaker or adlib sound-card. Killing targets is very often just fire-and-forget, the flight model is simple and straight-forward. ![]() There are only three types of weapons you can use, two for air-to-air combat and one for air-to-ground attacks. Score means promotions and medals.įor a simulation, the game is very simple. Of course, destroying any other enemy targets during your flight doesn't hurt and will earn you a higher mission score. Your mission is to destroy them both and return home in one piece to your air base or carrier. Most missions are laid-out in the same way: there's a primary target and a secondary target. It could hardly be described as a hardcore simulation, but it's a fun action game in a solid flight sim environment.į-15 II offers four difficulty levels to choose from, with missions set in four theatres of war: Libya, Persian Gulf, Vietnam and Middle East (without the scenario disk). For the sequel, he teamed up with Andy Hollis to create yet again an outstanding flight simulation that perfectly balances arcade and simulation elements. Follow-up to Sid Meier's legendary early flight sim F-15 Strike Eagle from 1985. ![]()
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